Spawns
Spawns are creatures created from a summoned world’s excess mana. Some form naturally within the realm, while others are created by gods. They become hostile when players get too close and can be fought for loot and wisdom.

Spawn Camps
Spawns are usually found in spawn camps scattered across summoned worlds. These camps come in different types and rarities, with stronger camps containing more dangerous enemies and better rewards.
Some spawn camps are tied to specific biomes or god domains. For example, frost spawns may appear more often in snowy regions, while swamp spawns may be common in Aqua’s water domain.
Heroes gain double wisdom and gold from spawns in underworld maps whilst abyssal heroes gain double wisdom and gold from spawns in the overworld.
Camp Objectives
Different spawn camps can have different objectives. Some camps protect loot chests, while others may hold captured guardians or captured demons lords. Players with either hero or abyssal hero relics equiped can attack any type of spawn camp.
Natural Spawns
Natural spawns are E rank creatures that form naturally from the excess mana in a summoned world. In the overworld natural spawns are known as creepers while in the underworld they are skeletons.
God Created Spawns
God created spawns are creatures that are forged by gods by harnessing the excess mana in a summoned world. Unlike natural spawns, god created spawns are more powerful and have unique abilities. They are also created in a linear hiarachy of power in comparison to the power of the god that created them:
| God Spawns | Abyssal God Spawns | Rank |
|---|---|---|
| Wardens | Crawlers | D |
| Guardians | Demons | C |
| Sentinels | Archdemons | B |
| Demigods | Demon Lords | A |
Players encounter god created spawns as bosses in the roads of Ascension and Descent trials as they make their way to the god or abyssal god sanctum of a summoned world. They can also be found in spawn camps, with stronger camps containing higher rank spawns.