Summoned Worlds
Summoned Worlds in Returners Online are realms where players can embark to and from through summoning circles. Each summoning world’s endgame is defeating the god and abyssal god of the world by embarking through Roads of Ascension and Descent.

Players can also embark to these realms to collect resources and bring them back to the royal city for crafting or selling. Alternatively players can bring crafted items from the royal city to summoned worlds which is forbidden and requires and certain amount of corruption points to do so. Such items are sold at black markets located inside summoned worlds.
Doing any activities in the world as a hero grants players favor points while doing any activities in the world as an abyssal hero grants players corruption points. Favor and corruption points can be used to purchase items from the favor and corruption shops in summoned world sanctuaries.
World Structure
All summoned worlds have a world center where the returners’ gate is located. Maps expand around the world center split into two sides: the Overworld and the Underworld. With a sanctuary at both ends, one for the Overworld and one for the Underworld.
| Side | Description |
|---|---|
| Overworld | The light side of the world, ruled by a god |
| Underworld | A darker side of the world, ruled by an abyssal god |
The Overworld has structures that can only be captured and controlled by wards through ward warfare while the Underworld has structures that can only be captured and controlled by player made guilds through guild warfare.
Planned Summoned Worlds
Currently, there are 4 planned summoned worlds: Frostveil, Embagard, Elviandore and Returners Rest. Each world has its own unique environment and ruling gods.
| World | Biome |
|---|---|
| Returners Rest | Plains |
| Frostveil | Snow |
| Embagard | Desert |
| Elviandore | Forest |